Every bad D&D dungeon expedition has this phase near the end where you do nothing but kill things in a straightforward manner. No strategy, no finding special corners or ledges of the room to execute attacks from, no weaknesses in the nondescript enemy, no cover, nothing that allows you to use items you found earlier; just blind, blind fireballs and ax-hacking and barbarian smashing for hours on end.
Speaking of my PTSD, we are there. We have been for the last couple days on Life is Like a Bad RPG, ever since “Nightmares eat you” started. I have never logged my individual PTSD-ridden days before; I have simply summed up, say, a day and then added the exercise of extrapolating that for the duration. Now readers of the Tumblr can be boringly horrified along with me, I suppose, which is why I started the Tumblr separately: because I didn’t want to bog S∂ down with what I suspected would become dungeon grinding. And it did.
Anyways, even the best of fiction about PTSD sufferers living their lives as best they can fast-forward through this stage, because it tends to be fucking boring and morale destroying (exciting and morale destroying would be different). The mediocre and bad ones do not even mention this phase.
Anyways anyways, at the moment I have to get to Seattle without crashing into things, because it’s my first bartender appointment since over three months ago or something. Gods.